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Showing posts with label Medical. Show all posts
Showing posts with label Medical. Show all posts

Thursday, January 13, 2011

What is Nanomedicine?


Nanomedicine

Nanomedicine is the medical application of nanotechnology. Nanomedicine ranges from the medical applications of nanomaterials, to nanoelectronic biosensors, and even possible future applications of molecular nanotechnology. Current problems for nanomedicine involve understanding the issues related to toxicity and environmental impact of nanoscale materials.




Nanomedicine seeks to deliver a valuable set of research tools and clinically useful devices in the near future. The National Nanotechnology Initiative expects new commercial applications in the pharmaceutical industry that may include advanced drug delivery systems, new therapies, and in vivo imaging. Neuro-electronic interfaces and other nanoelectronics-based sensors are another active goal of research. Further down the line, the speculative field of molecular nanotechnology believes that cell repair machines could revolutionize medicine and the medical field.

Reference: http://en.wikipedia.org/wiki/Nanomedicine

Monday, January 3, 2011

Google Body Browser

Google has recently demoed an interesting WebGL application called Body Browser, which lets you explore the human body just like you can explore the world in Google Earth. Now you can try Google Body Browser before it's added to Google Labs, assuming that you have a WebGL-enabled browser:

* WebGL is available, but not enabled by default in Chrome 8 (the latest stable version). Type about:flags in the address bar, click "Enable" next to "WebGL" and then click on "Restart now". Please note that this is an experimental feature in Chrome 8.
* WebGL is enabled by default in Chrome 9 Beta, Chrome 9 Dev Channel, Chrome Canary Build and Firefox 4 beta.






Damon Hernandez was surprised to notice that the application doesn't require a plugin. "Unlike other web based medical applications I have seen, no Flash, Java, or other plugins are needed. This application will run on any WebGL supported browser. Last year I got the opportunity to work on an open standards based web3D medical app for learning the bones of the body. After witnessing how that app really helped students learn the bones, I am sold on using web3D for medical education."

Google's demo:


Reference: http://googlesystem.blogspot.com/2010/12/google-body-browser.html